Skip to main content

Screenshots from Windows 1.01

Windows 1.0 is a graphical personal computer operating environment developed by Microsoft, released on November 20, 1985, as the first version of the Microsoft Windows line. Version 1.01, also released in 1985, was the first point-release after Windows 1.00.  

Screenshots from Windows 1.01:

⇰ Desktop 
First Run

Empty Desktop

Desktop With Applications

⇰ Office Applications
Notepad

Text Editor

Calculator

Calendar

Clock

Address Book

⇰ Multimedia Applications
Media player, CD player, Volume level, and Sound: This GUI doesn’t have these features.

⇰ Networking Applications
Terminal
Phone Dialer: This GUI doesn’t have this feature.

⇰ Internet Applications
Browser, and Mail: This GUI doesn’t have these features.

⇰ Accessibility Applications
Keyboard Map: This GUI doesn’t have this feature.

⇰ Settings
Desktop themes, Display, Screensaver, Keyboard, Mouse, Accessibility, Power Management, Settings menu, and International Settings: This GUI doesn’t have these features. 
Time and date: This feature can be found in the General section. The only customizable feature was the double-click speed.

General

Appearance

⇰ System Managers
Application Manager: This feature can be found in the File Manager section.
Task manager: This GUI doesn’t have this feature.

File Manager

Running Applications

⇰ System Features
Help, Search, and Trashcan: This GUI doesn’t have these features.
Run

⇰ System Utilities
Command Prompt

⇰ Startup & Shutdown
Login and Logout screen, Shutting down, and Shutdown complete: This GUI doesn’t have these features.
Welcome splash

Shutdown Window

⇰ Installation
License: This GUI doesn’t have this feature.
Welcome screen

File Copying

Installation Complete

⇰ Dialogs
Color Selector: This feature can be found in the Appearance section.
About GUI

About Application

Font selection

Open File

⇰ Miscellaneous
Wrong password: This GUI doesn’t have this feature.

Popular posts from this blog

Introduction To Algorithms, 3rd Edition

Before there were computers, there were algorithms. But now that there are computers, there are even more algorithms, and algorithms lie at the heart of computing. This book provides a comprehensive introduction to the modern study of computer algorithms. It presents many algorithms and covers them in considerable depth, yet makes their design and analysis accessible to all levels of readers. In this book, the authors tried to keep explanations elementary without sacrificing depth of coverage or mathematical rigor. Each chapter presents an algorithm, a design technique, an application area, or a related topic. Algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The book contains 244 figures — many with multiple parts — illustrating how the algorithms work. It also includes careful analysis of the running times of all algorithms. In this third edition, the entire book once again updated including changes cove...

C Program To Check Whether A Number Is Palindrome Or Not.

This program takes an integer from user and the integer is reversed. If the reversed integer is equal to the integer entered by user then that number is a palindrome. If not that number is not a palindrome.   #include <stdio.h> int main()  { int num, temp, remainder, reverse = 0; printf("Enter an integer: "); scanf("%d", &num); /*  original number is stored at temp */ temp = num; while (num > 0)  { remainder = num % 10; reverse = reverse * 10 + remainder; num /= 10;   }

The Basics Of C Programming - Part 3.

There are a number of different C input commands, the most useful of which is the scanf command. To read a single integer value into the variable called a you can use: scanf("%d",&a); When the program reaches the scanf statement it pauses to give the user time to type something on the keyboard and continues only when users press Enter or Return, to signal that he, or she, has finished entering the value. Then the program continues with the new value stored in a. In this way, each time the program is run the user gets a chance to type in a different value to the variable and the program also gets the chance to produce a different result! The final missing piece in the jigsaw is using the printf function, the one we use to print the value currently being stored in a variable. To display the value stored in the variable a you can use: printf("The value stored in a is %d",a); Note: the scanf function does not prompt for an input. You should ge...

C++ Program To Implement Bank Management System.

#include<iostream> #include<fstream> #include<cctype> #include<iomanip> #include <cstdlib> using namespace std; class account { int acno; char name[50]; int deposit; char type; public: void create_account(); //function to get data from user void show_account() const; //function to show data on screen void modify(); //function to add new data void dep(int); //function to accept amount and add to balance amount void draw(int); //function to accept amount and subtract from balance amount void report() const; //function to show data in tabular format int retacno() const; //function to return account number int retdeposit() const; //function to return balance amount char rettype() const;  //function to return type of account }; void account::create_account() { cout<<"\nEnter The Account No. : "; cin>>acno; cout<<"\n\nEnter The Name Of The Account Holder : "; cin.ig...